Jay Lynch

I build teams, software, systems, and useful things for the web.

Projects

Some ideas I’ve been playing with.

A Japanese sentence in Mochiyomi with furigana above the kanji and a dictionary popup for 読みます (to read), with its reading in kana and rōmaji

Live

Mochiyomi

For anyone learning a language, or getting back into one: read real text without stopping to look up every word.

Launched. Paste Japanese, Chinese or Korean text to see how the words are read, and hover or tap any word for its reading and English meanings.

Pixel-art fishing boats on a mountain lake at sunset

Live

pixel.boats

A deliberately tiny place to stop clicking for a minute and watch a boat.

Now afloat. A quiet collection of pixel-art boat scenes with ocean audio, scene shuffling, collections and fullscreen playback.

Retrospan logo above a colorful retro horizon grid

Prototyping

Retrospan

A home for retro-computing experiments: part lab notebook, part toolkit and part hardware field guide.

Expanding the Classics. One home for emulation-era experiments, tools and hardware notes.

Four connected blue cells forming the PCloud mark

Prototyping

PCloud

A personal application cloud where small apps sleep when unused, keep their state and can move between providers.

Cells, not servers. The unit of compute is a user-owned Cell, not a server or container.

Notes

Short posts, newest first.

  1. Mochiyomi, a reading aid for Japanese, Chinese and KoreanI grew up partly in Japan and used to speak excellent Japanese, but I haven’t used it much in a long time, turns out it’s hard to “just pick…

Events

Some things I’ve been attending, or plan to.

  1. AMD Advancing AI 2026Conference · San Francisco
  2. Mountain Way Game JamGame jam · Virtual

Recently of interest

Some things I’ve been playing with, reading or otherwise curious about recently.

On narrow screens, use the left and right arrow keys to scroll this list when it has focus.

Reading9

  1. Making Games for the NESSteven Hugg · Reference
  2. Investing for ProgrammersStefan Papp
  3. Vibe CodingGene Kim & Steve Yegge
  4. Principles: Life and WorkRay Dalio
  5. Game Boy Coding AdventureMaximilien Dagois · Reference
  6. Agentic Design PatternsAntonio Gullí
  7. Principles of Building AI AgentsSam Bhagwat
  8. Hidden EmpireKevin J. Anderson
  9. The Golden AgeJohn C. Wright

Playing8

  1. Ghost of YōteiSucker Punch Productions
  2. BrotatoBlobfish
  3. Ghost of TsushimaSucker Punch Productions · Returning
  4. Star Wars OutlawsMassive Entertainment
  5. Mina the HollowerYacht Club Games
  6. MinecraftMojang Studios
  7. Halo: Campaign EvolvedHalo Studios
  8. A whole heap of bizarre incremental gamesVarious developers

Making5

  1. SO-101 desk robotThe Robot Studio × LeRobot
  2. 3D relief carvingCNC · Hardwood
  3. Tabletop marble machine3D Print · Mechanics
  4. Cast modelsBronze · Experimental casting
  5. Manual relief carvingSlate · Hand Carving

Building3

  1. Various AI and web experimentsAI · Web · Private sketches
  2. Unannounced gamePrivate project
  3. jaylyn.chPersonal site